Friday, May 19, 2017

OSR Encounter Contest

The Gaming and BS RPG Podcast  and Hobbs & Friends of the OSR crews are organizing the 'OSR Encounter Contest'. Check it out!

https://gamingandbs.com/osr-encounter-contest/

My entry to the contest will be available soon in the Downloads section.

Monday, May 08, 2017

Xaxum Lano

After the death of Fonso the Remarkable by a gelatinous cube, I rolled another character for the Dwimmermars game. I hope it lasts more than a couple of sessions!

She's Xaxum Lano, a young Tellurian tomb robber that, having heard the news about the doors of Mount Dwimmer had opened again, decided to explore the place in search of any rich treasures of yore that might replenish her depleted finances.

Raised and trained by DontoYuul, leader of the Plunderers, after her parents death, the skinny little girl proved to be very useful and profitable since she could fit through places that other didn't. Along the way she had to endure many things, both physically and emotionally, and though being a pretty face, she's short-tempered and got a sharp tongue. She recently left the gang with a promise of revenge, after learning that Donto was responsible for raid where her parents died.

S 9, I 7, W 12, D 16, C 10, Ch 6

Monday, April 24, 2017

Fonso Barsali


Fonso Barsali is my character on DWIMMERMARS. That's where +James Maliszewski's Dwimmermount meets ERB's Barsoom and it's run by +Adam Muszkiewicz

Fonso is a Greco-Roman wrestler of Roma origin, but also fugitive anarchist who joined a gypsy circus as a strongman to avoid being arrested. With the intinerant troupe he travelled all over Europe and reached Paris just in time for the 1889 Exposition Universelle.

Once there, he managed to be among the first people to ascend the Eiffel Tower. As the lift went up, and everyone on board admired the exposition, that covered the Champ de Mars, the Trocadéro, the quai d'Orsay, a part of the Seine and the Invalides esplanade, it accelerated with a flash to speeds never known before. The next thing was everyone waking up, naked, on the barren lands of Tellus.

STR 16, INT 14, WIS 6, DEX 13, CON 7, CHA 5

Obituary: "RIP Fonso the Remarkable. What les gendarmes couldn't kill, a gelatinous cube could. Fonso stood shoulder-to-shoulder with his blue Tellurian men-at-arms to the very end. If only any of them had survived to praise his virtues!" - Adam Muszkiewicz

Wednesday, April 19, 2017

Sir Ferdinand de Monte Vidi


Sir Ferdinand is a Knight that regularly travels to the Jousting Fields of the Axe Lands to participate on the various jousting events, meet new people and compete for the chance to win OSR prizes.

"A charming young Knight from the Southern Kingdom, clad in leather armour, Sir Ferdinand stands confident by his warhorse waiting for the joust to begin. A squire, also in leather armour, looks after his lance and kite shield bearing his colours. His retinue of five men-at-arms armed with clubs, guard the camp keeping the curious at bay."

Check the rules of the game here.

STR 11, INT 8, WIS 11, DEX 7, CON 13, CHA 15, HP 4, XP 475

Knight's Station 7 (Bachelor)
Starting Armor (+2) Boiled Leather (AC 8)
Starting Shield (+1) Reinforced Kite Shield (BF# 1)
Starting Horse (+1) Light Warhorse 0/+1
STARTING SQUIRE (+1) F1 5 8 Boiled Leather, Dagger, Sword
STARTING RETINUE (+3) 5 Men-at-Arms (0 Level) Armed with clubs

Statistics:

2016 St. Valentine Tourney - 2 won, 1 lost

2016 Summer Festival of Riverjun - 1 bye, 1 lost

2017 Spring Tourney of Gulltown - 1 lost

Monday, April 17, 2017

Gwynn Woods

Gwynn Woods is my character in the Warhammer 1st Ed. campaign run by Craig Brasco  via Google+ hangouts. It is set in his home-brew world of Urlund, a low-magic, Game of Thrones style setting, with different houses forging alliances or scheming against each other. He's a woodsman pursuing a career as a scout for one of this houses.

Race: Human
Alignment: Good
Height: 6’ 0”
Class: Ranger
Age: 24
Career: Woodsman - Scout
Gender: Male
Fate: 2

Stats: M 4, WS 38, BS 43, S 4, T 3, W 7, I  33, A 1, Dex 27, Ld 24, Int 33, Cl 40, WP 38, Fel 29

Skills: Speak Urlander, Very Resilient (+1 Toughness), Sixth Sense, Nightvision (2d6 yards), Concealment Rural, Follow Trail (+10 to Initiative), Identify Plants, Set Trap, Silent Move Rural, Specialist Weapon - Two-handed Weapon, Spot Trap, Secret Language (Ranger). Animal Care, Secret Signs (Scout).


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