Saturday, July 07, 2012

Castle Zagyg - Sesisons 5&6 recap


Session #5 (June 22nd)

The party:

Kellan (human illusionist)
Kip (human fighter, Kellan's follower)
Carma (elven fighter/thief?)
Grimclaw (human cleric, Carma's follower)
Celmar(?) (human magic user)
Deerbeer (Celmar's war dog)
Gimli of Geoff (dwarf fighter)

Before continuing exploring the caves below Castle Zagyg, Gimli has to get a new armor, so he ordered a chain mail suit from the pirate city of Freeport. After it arrived, the party went to the see the elven traders to see what other magic items they had. Kellan and Carma bought Gimli a shield (+1) and a ring of protection (+1). Now with the dwarf properly set, the party with a group of goblins went tot clear a bat cave under one of the towers. Before the cleansing we scrapped a couple of buckets of a strange phosphorescent lichen from the walls. A net was set on the entrance to trap any fleeing bats and fire grenades thrown into the cavern ceiling. We didn't want all the guano on the floor to catch fire and explode.

Maybe it was the smoke, the smell of burnt bats or the commotion that attracted an ogre to investigate. As the goblins fled, Carma, Kip and Gimli charged at the ogre while Kellan, Grimclaw and Celmar casted spells at it. The ogre seemed to resist every spell and landed a vicious hit on Kip! Finally we managed to hit the ogre enough to make him flee, only to face an owl bear. While he two beasts fought each other we and our goblin minions threw arrows, spears, javelins and bolts at them. The owl bear killed the ogre and we killed the owl bear.

We then went off to find the ogre's lair. It was one of the many caves in the ravine surrounding the castle. This one was blocked by a heavy portcullis and led to a dungeon that connected to the orc compound we've previously explored. It's good to tie lose ends.

And at the end of the session Gimli reached level 3!



Session #6 (June 29th)

The party:

Kellan (human illusionist)
Kip (human fighter, Kellan's follower)
Corkin (human bard)
Gimli of Geoff (dwarf fighter)

Continuing with task of clearing the caves, the party went to get rid of some snakes that were holed up in a nearby cave with a pond. As soon as we entered the cave snakes came out of the walls into the pond and begun swimming towards us. We retreated and poured the content of some alchemical grenades in the water, and set in on fire. The smoke made the snakes come out of the cave but the goblins hacked them down. We took the bodies of the snakes to the goblin shaman who managed to extract 3 doses of venom from them.

We told the goblin shaman about the grey ooze that lurked behind a secret door in his shrine. He didn't know about it, so we invited him to come along with us since we were going to kill it. Last time fire and cold didn't harmed it, so this time we took salt and goblin moonshine. Upon arrival to the place we threw that at it, but it didn't worked. It was then when Corkin took out his wand (some kind of laser gun actually, from another FLAILSNAILS game) and shot at the thing making a hole in it! He shot it again an the ooze melted away.

(At this point Corkin left)

We continued exploring the passage and it ended in a cavern with a pool of water. There were some strange mushrooms and an unconscious rat beside them. We threw the rat into the water and some snails crawled out of the water. A goblin delicatessen since they feasted on them. A sinkhole could be seen at the bottom of it about 40' down. A corridor with some stairs going up was opposite to us across the pool. We sent some goblins across and up the stairs. Soon we heard horrible cries of pain and we hurried to the spot. A couple of goblins we covered in a green slime that was eating them alive. Kellan used his wand of cold on one and Gimli threw a couple of fire grenades to the other, killing both goblins and slime. Up the stairs we found the corpses of some gnolls and following the corridor we came outside to the ravine.

Then we came back to the pool and Kellan casted invisibility to Gimli. Gimli stripped of his armor and dived for the sinkhole. A short underwater tunnel led to another cave with an iron door. He carefully opened it and some stairs going down led to an archway with runes. He closed the door and went back to inform. Soon all the party was in this new cavern. After donning his armor Gimli went exploring ahead and as soon as he reached the archway all the party was teleported to an unknown place!

The party was in a corridor in front of a door. We opened the door and we found... an armory! We took everything we could, the goblins armed themselves to their teeth and we wet exploring. At some point we killed some spiders, found a golden ring, some gnomish whiskey and half a dozen potions. Then Kellan drank a potion of treasure finding and we begun following his directions. We explored for a log time until we found 4 dwarves and 6 gnomes in a chapel to the dwarven god of gold, gems, greed, avarice, cunning and treachery. Gimli was so excited to see his kin that forgot he was invisible and ran to hug the leader. This surprised the dwarves and gnomes who drew their weapons. The spell broke and Gimli apologized for his behavior. The dwarves offered food and drink and asked for news from outside since they lived there and guarded the passage to other parts of the castle. After that Gimli made an offering to the god and on his way back noticed a secret door. It was the door that led to the treasure they were looking for! At that point the atmosphere was thick with distrust so we left.

Only to came the following day with almost two dozen goblins and attacked the dwarves and gnomes. We opened with a volley of fire grenades and javelins before charging into melee. A huge fight followed with several dead goblins, as well as all the gnomes, and all the dwarves except two. Kellan wanted to kill them but Gimli opposed, so we looted the treasure and the bodies, tied up he prisoners and left.

Gimli got a plate mail (+1), a shield (+2) and a war hammer (+2), and also loads of gold and XPs that took him right to level 5!

1 comment:

Labels

1e (15) 2e (11) 3.5e (18) 5e (3) ACKS (2) Ars Magica (2) art (2) AS&SH (1) ASE (1) BFRPG (1) Black Hack (1) Black Sun Deathcrawl (1) Blackmoor (14) Blades in the Dark (1) blogs (2) Board games (1) Books (17) BRP (1) Caballeros de Montevideo (2) Castle Amber (2) Castle Zagyg (9) Characters (49) colonial (1) Comics (2) Contest (13) Convention (11) D&D (9) d30 (1) DCC (29) Deadlands (1) Delta Green (1) Delving Deeper (1) dice tower (1) Dragon (4) Dragonlance (1) Drawings (6) Dresden Files (1) drow (1) DSR (2) Dungeon (2) Dungeon Contest (8) Dungeon Lord (1) Dwimmermount (2) Dying Earth (1) Elmore (1) Ennies (4) Era (2) FLAILSNAILS (16) Games (3) GAMMA World (1) GaryCon (3) GenCon (3) Google Wave (9) Google+ (37) Greyhawk (53) GURPS (4) Gygax (11) hangout (34) high level (1) HMS Apollyon (2) hobbit (1) Hollowpoint (3) Holmes (3) homebrew (4) Humor (2) Inspiration (1) Kalmatta (4) kids (3) Labyrinth Lord (28) Lamentations of the Flame Princess (6) Lego (1) Magic item (2) magic-user (1) maps (2) Marvel (1) Maure Castle (6) Maze Rats (1) medieval (3) megadungeon (2) Metal Gods of Ur-Hadad (11) MicroLite74 (1) Middle Earth (1) Millenium's End (4) miniatures (3) MMO (1) module (1) movie (2) Mutants and Masterminds (1) Mythmere Games (1) Never Going Home (1) Nimue (3) NYNG (2) Oerth Journal (1) Old-School (15) OPDC (2) Oriental Adventures (3) OSE (1) OSR (18) OSRIC (7) Pathfinder (1) Patreon (2) playtest (1) quotes (4) Ramblings (16) Rifts (1) RPG (29) Rules (4) Rust (3) Saints & Sinners (1) sandbox (14) SS&SS (2) Star Wars (3) Swords and Wizardry (2) The Day After Ragnarok (1) TMNT (1) Transformers (1) Traveler (1) Ultima (4) underdark (1) Update (4) Wampus Country (2) Warhammer (2) WIAB (2) word count (2) World Cup (13) WoTC (6) zine (2)