Known for titles like Adventures Dark and Deep and Castle of the Mad Archmage, BRW’s fans are already speculating and expressing excitement. With Bloch’s track record for old-school RPG depth and quality, this announcement has stirred significant anticipation in the tabletop community.
Since I started playing Dungeons & Dragons back in 1987 I've had many characters. With some of them I played long-term campaigns and with others just a few sessions. With time I started playing other games than D&D. This blog is dedicated to all of them and the hours of fun we've had together. Here they are along with other musings...
Sunday, July 27, 2025
BRW Games Big Announcement
Sunday, September 24, 2023
Back to F2F games
Yesterday I ran my first face-to-face game since the Covid-19 pandemic. One of my players, who lives in Mexico, is here in Uruguay for a month, so we're looking forward for more face-to-face games. The common feeling around the table, besides the joy of being gathered together, was "How much I missed rolling real dice!". We had one player remote on Meet on a laptop facing the map and miniatures.
The party (an 8th level Cavalier, a 9th level Magic-User, an 8th level Cleric of St. Cuthbert, a 9th level Thief-Acrobat and a 4th level Bard) is going through "G3 - Halls of the Fire Giant King". So far, they've managed to kill King Snurre, about 20 of his fire giants, as well as many of his hell hound pets. Out of spells and exhausted but alive, accompanied by a charmed gnoll, they've retired to a cave nearby to rest and recover.
A certain dwarf that witnessed the carnage that party made, decided to grab his gear and treasure, and leave the Halls along with the gnolls. An angry and mourning Queen Frupy will certainly muster the remaining forces and lay some nasty surprises for the intruders...
Tuesday, July 25, 2023
AD&D with the kids
I've had this post in backburner as a draft for a while and I think it's time to wrap it up.

Friday, June 30, 2023
Greyhawk campaign update
After running Robert J. Kuntz's "Dark Druids", module "I1 - Dwellers of the Forbidden City" and Carlos A. Lising's "A5 - Kill Marquessa!", the first two set in the Suss forest and the last one on the northern coast of the Pomarj, in which the party discovered clues, but not explored, of a lost Temple of the Eye, recovered the Urn, killed one of Markesa's clones and raided one of her strongholds (where they killed Sturm Bucholtz but Markesa managed to escape), they returned through Celene to their lands in Verbobonc. Oh, by the way, I made Markesa a drow, as if all her wickedness and evil were not enough.
During their stay in Celene they became acquainted, through Countess Tillahi, whom they've rescued from the Temple of Elemental Evil in the past, with Melf Brightflame. They left with them the Urn and a map they've captured from Markesa's stronghold for further study. Not long before they received a letter to travel back to Celene. Melf had devised the possible location of two other Temples of the Eye, one in the Jotens Mts. near SW Sterich and the other in the Hellfurnaces Mts. to the SW of the Yeomanry. The party agreed to investigate them and they traveled to the neighborhood of the first site through a magical mirror at Countess Tillahi's estate.
The idea behind the different Temples of the Eye (under the Temple of Elemental Evil, in the caverns of the Dark Druids, in the dungeons of the Steading of the Hill Giant Chief and bellow the Halls of the Fire Giant King) come, except the one in Dark Druids, from Greyhawk Grognard's series of posts about the Elder Elemental God.
Now I'm running a kind of "Return to..." of module "G1 - Steading of the Hill Giant Chief", in which the place above has been raided by a previous party and killed most of the giants (some escaped), and below the ogres and orcs revolted against the remaining giants and bugbears. The orcs chopped the heads of the hill giants and put them on pikes around the steading. This has been loosely inspired by a short fiction story called "Return to the Steading" by Bart Carroll that appeared on Dragon+ issue 11.
So far the party has killed the ogres, charmed one of the three orc leaders and bribed the other two with part of the ogre's treasure (mostly copper coins, copper ingots, cheap jewelry and false gems). That way the orcs, that are able miners, agreed to clear the path to the sealed temple. Meanwhile a frost giant envoy mounted on a mammoth and escorted with two winter wolves showed up with a message to Chief Nosra.
An epic battle ensued with the party victorious, although some gravely wounded, with one of the cavalier' retainer unconscious and his warhorse dead. The thief managed to decipher the message: a conclave of giant chieftains will take place next full moon in the Halls of King Snurre, and Chief Nosra should attend "using the gift and following the instructions". The party will now have to find out what that gift is and how to use it.
Friday, September 28, 2012
Roll For Initiative / The Evil GM contest
Rules:
- First Edition Core Rules style only.
- A Halloween theme'd adventure.
- Minimum of 25 rooms with boxed text.
- Pictures optional.
- Full text of monsters.
- At least a hand drawn map, keyed with numbers.
- In word or PDF format
Due date:
Nov 1st, 2012 -- 11:59PM EST*
*Note: Contest subject to cancellation due to lack of entries. All entries become properity of RFI and WGP, LLC.
More details here.
EDIT: I think that for this contest, I will expand my Shrine of the Rodent God with a second level...
Sunday, August 19, 2012
Wednesday, July 18, 2012
Tuesday, July 17, 2012
My first RPG
1) What's the first RPG you ever played?
2) How did you get involved in that game?
3) What about your first game made you want to play again?
Thursday, January 19, 2012
The Legend Lives On!
"In 1974, the world changed forever when Gary Gygax introduced the Dungeons & Dragons role-playing game. The legacy of his innovative ideas and the extensive reach of his powerful influence can be seen in virtually every facet of gaming today.
To help honor his work and his memory, we created limited-edition reprints of the original 1st Edition core rulebooks: the Monster Manual, Player's Handbook, andDungeon Master's Guide. These premium versions of the original AD&D rulebooks have been lovingly reprinted with the original art and content, but feature an attractive new cover design commemorating this re-release. Available in limited quantities as a hobby channel exclusive in North America.
Your purchase of this monumental book helps support the Gygax Memorial Fund—established to immortalize the "Father of Roleplaying Games" with a memorial statue in Lake Geneva, WI."
Product Catalog
Monday, September 27, 2010
Seeking advice

Thursday, January 14, 2010
D&D in Google Wave 2
Saturday, December 26, 2009
Orbilar
Orbilar (his name is a homage to RJK's Lord Robilar) is a young human fighter from the highlands north of the port city of Skalfier. At the age of 15 he joined the retinue of a minor lord and learned the use of weapon and shield, mounted combat and close-combat formations. Now, 4 years later, with the Darkness advancing on the world of men, and the forces of his lord disbanded, he seeks in Skalfier an escape from an ominous future.
Str 14, Dex 9, Con 15, Int 8, Wis 12, Cha 12
Tuesday, January 17, 2006
Argyle Avalon
He was a wealthy noble Fighter/Cleric of Alastor (we even created a god for him!) who owned land and a castle. Long time ago, he blamed himself for the death of his wife, so he hung the sword and turned to religion. Many years later he his forced to wield it again to fight evil.
I guess I chose that name after the movie "Braveheart". Even the adventure was influenced by that movie since Argyle had the title of Lord of Falkirk. ;-)
Str 18/60, Int 12, Wis 17, Dex 10, Con 15, Chr 10, Cms 11
Friday, November 04, 2005
Elendil Hojanegra
The Temple was over and we headed for our next adventure: A1-4 Scourge of the Slavelords. Some of the players had left so I took over Elendil. I've already played a fighter and a cleric, so now I had the chance to play a multiclass for the first time.
By that time the adventuring party was composed by:
- Rolf von Geoff, a human paladin of St. Cuthbert (Rodolfo P.)
- Elendil Hojanegra, a drow magic-user/thief (Gabriel P.)
- Sir Toxford, a half-elven cavalier of Hanali Celanil (Rodrigo P.)
- Elwitt, a dwarven fighter (Pablo B.)
- Kwong, a human monk (Daniel R.)
- Alof Star, a human cleric of St. Cuthbert (NPC)
Str 10, Int 18, Wis 8, Dex 19, Con 10, Cha 9, Cms 8
Thursday, November 03, 2005
Alof
The group of adventurers was composed by:
- Rolf von Geoff, a human paladin of St. Cuthbert (Rodolfo P.)
- Elendil Hojanegra, a drow magic-user/thief (Sergio B.)
- Sir Toxford, a half-elven cavalier of Hanali Celanil (Rodrigo P.)
- Alof, a human cleric of St. Cuthbert (Gabriel P.)
- Elwitt, a dwarven fighter (Gimli's brother) (Pablo B.)
Str 8, Int 9, Wis 18, Dex 11, Con 16, Cha 15, Cms 13
Wednesday, November 02, 2005
Gimli of Geoff
That party of adventurers was composed by:
- Rolf von Geoff, a human paladin of St. Cuthbert (Rodolfo P.)
- Elendil Hojanegra, a drow magic-user/thief (Sergio B.)
- Sir Toxford, a half-elven cavalier of Hanali Celanil (Rodrigo P.)
- Alof, a human cleric of St. Cuthbert (Pablo B.?)
- Gimli, a dwarven fighter (Gabriel P.)
Str 17, Int 12, Wis 9, Dex 12, Con 18, Cha 16, Cms 13