Showing posts with label Update. Show all posts
Showing posts with label Update. Show all posts

Wednesday, October 16, 2024

Campaign update

After the characters managed to disrupt a ritual in the (Hidden) Shrine of the Elder Elemental God from D4 City of Spiders, the power balance in Erelhei-Cinlu was severely altered. As House Eilservs and its allies were exposed as followers of the EEG, the other houses along with the Fane of Lolth, swiftly moved to punish the heretics.  

The characters were in part also responsible of the failure of the Eilservs' plans with the giants in the surface. After dealing with the problems in the Vault, Eclavdra would certainly seek vengeance, directly or through proxies, for all these setbacks.

Taking advantage of this schism, the dissidents of the Vault decided to push forward their plans. Through their leader, Nilonim, they came in contact with the party, helping them leaving the Vault. They managed to do this disguised as slaves in a drow merchant caravan. 

In return, the rebel leader asked them for their support in one of two important missions to the cause: 1) rescue Teregim, Nilonim's second in command and recently captured, from the dungeons of the Fane of Lolth before the priestesses have the chance to torture and question him, or 2) help Captain Eclan and his crew (Area B2/24 Encyclopaedia Subterranica) hijack the two galleys from the Fane's wharf cavern (Area 20 D3 Vault of the Drow). 

"Captain Eclan has been in contact with Nilonim and together they plan an uprising in Erelhei-Cinlu. In the chaos of the uprising, they hope to lead a mass escape of slaves and other disaffected inhabitants of the Vault by way of boats and barges on the Pitchy Flow."

Encyclopaedi Subterranica p.99

Friday, June 30, 2023

Greyhawk campaign update

After running Robert J. Kuntz's "Dark Druids", module "I1 - Dwellers of the Forbidden City" and Carlos A. Lising's "A5 - Kill Marquessa!", the first two set in the Suss forest and the last one on the northern coast of the Pomarj, in which the party discovered clues, but not explored, of a lost Temple of the Eye, recovered the Urn, killed one of Markesa's clones and raided one of her strongholds (where they killed Sturm Bucholtz but Markesa managed to escape), they returned through Celene to their lands in Verbobonc. Oh, by the way, I made Markesa a drow, as if all her wickedness and evil were not enough. 

During their stay in Celene they became acquainted, through Countess Tillahi, whom they've rescued from the Temple of Elemental Evil in the past, with Melf Brightflame. They left with them the Urn and a map they've captured from Markesa's stronghold for further study. Not long before they received a letter to travel back to Celene. Melf had devised the possible location of two other Temples of the Eye, one in the Jotens Mts. near SW Sterich and the other in the Hellfurnaces Mts. to the SW of the Yeomanry. The party agreed to investigate them and they traveled to the neighborhood of the first site through a magical mirror at Countess Tillahi's estate.

The idea behind the different Temples of the Eye (under the Temple of Elemental Evil, in the caverns of the Dark Druids, in the dungeons of the Steading of the Hill Giant Chief and bellow the Halls of the Fire Giant King) come, except the one in Dark Druids, from Greyhawk Grognard's series of posts about the Elder Elemental God.


Now I'm running a kind of "Return to..." of module "G1 - Steading of the Hill Giant Chief", in which the place above has been raided by a previous party and killed most of the giants (some escaped), and below the ogres and orcs revolted against the remaining giants and bugbears. The orcs chopped the heads of the hill giants and put them on pikes around the steading. This has been loosely inspired by a short fiction story called "Return to the Steading" by Bart Carroll that appeared on Dragon+ issue 11. 

So far the party has killed the ogres, charmed one of the three orc leaders and bribed the other two with part of the ogre's treasure (mostly copper coins, copper ingots, cheap jewelry and false gems). That way the orcs, that are able miners, agreed to clear the path to the sealed temple. Meanwhile a frost giant envoy mounted on a mammoth and escorted with two winter wolves showed up with a message to Chief Nosra. 

An epic battle ensued with the party victorious, although some gravely wounded, with one of the cavalier' retainer unconscious and his warhorse dead. The thief managed to decipher the message: a conclave of giant chieftains will take place next full moon in the Halls of King Snurre, and Chief Nosra should attend "using the gift and following the instructions". The party will now have to find out what that gift is and how to use it.

Friday, January 14, 2022

Greyhawk campaign update

Campaign continues with the addition of a new player character, Meriven Davers. She is a Patriarch of St. Cuthbert and also a veteran from the Temple of Elemental Evil in another campaign. Meriven is from Verbobonc and was assessing the situation on the Wild Coast when the party arrived to Narwell, travelling from Safeton on their way to their possessions in Hommlet, Nulb, Twilight Falls and Sobanwych.

I am running "Lord of the Scarlet Tide" from Dungeon Magazine #85 by James Jacobs. Even though it's an adventure for 3e, I'm using it anyway with a few alterations for 1e. I wanted to introduce the Underdark and its inhabitants (kuo-toa, drow, mind flayers and deep gnomes to name a few) to the players as a foreshadow of what's coming next. 

The party have managed to reach an abandoned kuo-toa city and must now retrieve a powerful item from a temple dedicated to Bilbdoolpoolp to put an end to the deadly red tide that's affecting the town of Narwell. 

Tuesday, February 09, 2021

Update

Updated the content of the pages and will be posting about the many characters I've played since last post, back in 2018. Also about my ongoing Greyhawk campaign in which, after 3 years of playing, the party have achieved important goals.

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