Sunday, November 04, 2012

Castle Amber - FLAILSNAILS

A long due session recap. On October 20th I played in the gran finale of Castle Amber game by Shawn Sanford. 

The party:

Sol Irthosian, Fighter level 6
Kellan, Illusionist level 8
Zingaro, Cleric level 3
Grogar Nox, Fighter level 1
Sir the Fist, Cleric/Fighter/Magic User levels 5/5/5
Grimpaw, Cleric level 3
Malice, Assassin level 5

After killing the blue dragon and a wyvern last session, the group continued exploring the tomb in search of Stephen Amber. Gimli kicked a door open only to find a 14' tall stone giant not happy at all to be interrupted in such a way. Kellan used his Wand of Wonders and to our fortune the giant was slowed. Everyone closed to attack it and rapidly it fell under the blows of the groups. 

He had a chest that Gimli opened with a crowbar and inside we found 5000 gp, a magical sword, an ivory scroll case and two vials. Sir the Fist rushed to read the content of the scroll case, but alas it was cursed and he turned into fly inside an amber stone. Luckily one of the clerics had a Remove Curse memorized and he was back to normal. Grogar went for the long sword and felt something when he held it. It was a sentient sword! It was a +1/+2 vs. spell users sword, but also could detect traps and invisibility at will. Meanwhile Grimpaw couldn't decide which vial taste first, and so he checked the vials for marks or tags, the he smelled them, checked their colors and consistencies, but still was undecided. Sir helped him by grabbing one and drink it. One was a Potion of Clairaudience and the other a Potion of Invisibility.

Then we found a manticore in another room and Kellan used again his Wand of Wonders, this time engulfing the whole room in darkness. Then Sir the Fist threw a Fireball into the darkened room. One of the clerics dispelled the darkness with a Light spell and everyone threw missiles at the manticore that retaliated with its dangerous spikes. After killing it we found its treasure, about 3000 gp, all melted. We cut it into nuggets and distributed it among us.

There were two doors in that room. One led to a room with fiery walls and an ember-covered floor, that we decided not to explore. The other has a small beach beyond the door and was full of water. Sir the Fist and Sol (or Grogar?) flew in the carpet and spotted a huge Great White. Someone suggested to start chumming the waters with the manticore and so we did. That lured the shark close enough to fire missiles at it while shooting at it with guns from above. We also chummed the water more with manticore poisonous spikes inside the entrails. The shark ate them and died.

Across the room another door led to a room occupied by a 5-headed hydra! Several intents to attack it from the carpet went wrong. Kellan suggested to go invisible. He cast Greater Invisibilty on Gimli and Sir flew it to the hydra. While Gimli battled single-handed the hydra, Sir flew Grimpaw, then Sol, and the Sir himself descended. The hydra was soon dead.

From there a single door led to the tomb of Stephen Amber. A tapestry hung behind the coffin and Sol prompted us to burn it. We did so and a robed man with a golden crown appeared. We had saved the king!
Everything vanished in a mist and we were all back to the castle, where the king tanked us all and produced from his robes valued gifts for everyone.

Gimli got a ring worth 10000 gp and Malice the Elf Assassin with his gift was able to pay his debt to the dwarf. 

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