Saturday, November 03, 2012

Metal Gods of Ur-Hadad - Sessions 1 & 2



Metal Gods of Ur-Hadad is a campaign played every Thursday on G+ Hangouts by Edgar Johnson and Adam Muszkiewicz using Dungeon Crawl Classics. We played two sessions and so far it's been a blast!

This is my first time playing DCC and beginning with four 0-level characters is really fun, since the variety lets you do things that couldn't be done with only one character. It's a simple game system and the game fast-paced. I begun with a corn farmer, a dwarven miner, an urchin and a minstrel. The urchin died on the first session and the corn farmer on the second.


Monday, October 29, 2012

Era RPG Game Intro @ DriveThruRPG

In April 2012 my friend Gerardo Tasistro created UY RPG Publications, and now is launching a preview of its first creation, the Era RPG:

Click to download
"This booklet will introduce you to the basic mechanics and game play for Era in the Imperium setting.  Imperium is set in the world of Raakad.  A mixture of Greek and Roman cultures, crisscrossed by nomadic tribes, mystical forest creatures, elves, dwarves and foul orcs."

Now available for downloading at DriveThruRPG!

Tuesday, October 23, 2012

Hidden Temple of the Five - FLAILSNALS

Last week along with +Gerardo Tasistro, we took up +James Aulds offer to enter the "Hidden Temple of the Five" for a quick one shot. James wanted to test it before showing it to his group.

A mudslide on the side of a hill known as "The Pit Hill" which revealed a flight of steps going down into the depths. Morgan the Barbarian, Antii the Specialist and his follower Lutka the Fighter explored the place. I came with this map but seriuoslyI doubt it is accurate:


This was James' feedback after the session (my comments between brackets):

"general dunegeneering common sense, spiking doors, probing with poles (100xp)

using brazier boats and not becoming giant catfish food (100xp) [It was a cool idea I guess, and we were lucky in our rolls too.]

[Regarding the brazier boats Gerardo said later on a post: "I did not take my armor off while crossing an underground river on a bronze disk for a boat. I mean, my character was an INT 7 barbarian so OK, maybe I was playing character, but to be honest it didn't spring in my mind to warn the other player."]

defeating sake para elemental (375xp) [It rose from mouldy rice and water!]

gemstones (8) in 4 pairs (total 315 gp) [We found this in the garbage after killing the sake elemental.]
  • red pair (80gp)
  • green pair (70gp)
  • yellow pair (120gp)
  • small blue pair (45 gp)
trying to talk to/taunt a ghoul (10xp) [It emerged from one of five leather covered pits and after trying that, we fled. Luckly because there were five of them!]

fleeing bettles (25xp) [They were under the sand guarding six stone statues, and appeared when Antii went to try to put the gems back into the statues' eyes. He tried several times and when he failed. James said: "You know, they might not be magical gems..." :)]

burning the mold room (150xp)

totals 430xp for each player and 215 xp for the henchmen

yall were not really in much danger at anytime with your levels since i did it for a 1st level group but thank you for popping it open

the towns folk are raising a group to try to kill the five armed ghoul now, they will most likely meet the goblins that are being sent in after yall tomorrow night, and a catfish and some irritated beetles"

We had a great time and would definitely like to play with the guys again.

Thursday, October 11, 2012

Familiar bags

This magic item is based on this article by Erik Tenkar. Art by Teo Tayobobayo.




The Familiar Bags, are a set of three tiny leather saddlebags with bronze buckles, the size of a small pouch, that can be strapped to the back of the spell caster's familiar. Each bag can hold 2 cubic feet or 10 pounds of material. In that way the caster can can store spell components, vials, potions or even coins and gems. 

A set of Familiar Bags weights 3 pounds and costs 1250 gold pieces.

Tuesday, October 09, 2012

No sympathy for the devil

Having drawn the Flames* from a Deck of Many Things at the Wampus Country campaign, Gimli went to the Stump-Witch to get some insight on the subject.

Stump-Witch: "I can see you've a devil's eye upon you, Gimli of Geoff. I can divine the devil's identity - although not a true name of power, of course - for a price. Will you exchange a favor for a favor, brave earth-kin?"

Gimli: "Sure, wise old lady. I swear on my clan's honor I'll fulfill your request if you provide me the identity of this devil and how can I defend myself from it."

Stump-Witch: "Listen closely, bearded one. The devil you have offended is quite implacable - you have had a hand in the destruction of his scaly lover, and, hearing of this, has placed a bounty upon your head. Many creatures of the various hells know your name and your scent, Gimli of Geoff. How best to defend yourself? I cannot say - perhaps you could seek out this devil and slay him, of course... but in the meantime, a show of force might dissuade those diabolic bounty-hunters, leaving you with but one devil's hatred. Surely that is a gain? Go with your elf-blooded companion [Sir the Fist of Uther] and sail upon dark and forgotten seas. There will you find the loose end of a string - the other end of which is held by he who would slay you. Hew close to kin to increase your chance of survival in the coming weeks, earth-blood."

"As my information was meager, so too my request. Gimli of Geoff, I charge you thus: find ye a good church or abbey, young and struggling, and aid it in some measurable way, even if it costs you personally. The path you tread in the coming nights is dark, and you must light torches along the way."

Gimli: "You've got a deal lady", and spits his hand and extends it to the witch.

The Stump-Witch has quite a grip - and a bit of a smirk.


Later in the HMS Apollyon, at a bar in Sterntown, Gimli came across a Sea Witch, with kelp for hair and a ragged shawl. He consulted her about the devil issue. The witch took a bag, shook it and dropped some fish bones on the table. After staring at the bones for a while she screamed "Seek the great Leviathan!", before running out of the place.

He looked forward to kill the bug-eyed Baatezu lord named Mhalchris, just to prove this devil that nobody messes with this dwarf, but the way the events unfolded prevented such encounter.

We'll see how this develops in the FLAILSNAILS universes...

* Flames (QC) Enmity between you and a devil.

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