Monday, December 24, 2012

Seasons Greetings


Thanks +Wayne Snyder, fellow adventurer from Thursday's hangout DCC game!

Sunday, December 23, 2012

The Hairy Wizard Formerly Known As Ian The Minstrel

Yes, I couldn't come up with a suitable name, so that's it. He's the survivor of my DCC funnel for the "Return to the Crypt of the Lizard King" adventure, which you can read about here and here on +Edgar Johnson blog. 

He's a chaotic cultist devoted to the Metal Gods of Ur-Hadad, which you can read about here, on +Adam Muszkiewicz blog, who is now DMing the "Slaves of the Silicon God" adventure. 

He wears a purple robe embroidered with golden tentacles, wears the Helm of the Lizard King and is very hairy, thanks to the mercurial effect of 1'' of all body hair growth every time he casts Sleep. Lately he's been experimenting the effects of powdered space tentacle. Will he get a ticket for CUI (casting under influence)?

We're in the city of Ur-Hadad, after exploring a ruined temple in the jungle, that was inhabited by some curiously intelligent ape-men. Let's see what the Metal Gods and +Edgar Johnson has prepared in the near future, when we explore the  "Mysterious Temple of the Serpent God"...




Thanks to +Bear Philippe for the picture.

STR 5, AGI 14, STA 10, PER 10, INT 18, LCK 7

EDIT: He became Formerly Ian after all the corruption he suffered through different adventures: hairy, eyes of different color, legs of different length, wobbly legs, sores and more.

EDIT2: He became Formerly Formerly Ian after magically healing all corruption and reverting to his original form.

EDIT3: He appeared on the back of the second issue of the Metal Gods of Ur-Hadad zine drawn by +Wayne Snyder. It was also in a tshirt and stickers.



Saturday, November 17, 2012

Shakespeare Insult Kit Roller


"Thou !"

EDIT: Download the html here!"

Tuesday, November 13, 2012

Shakespeare Insult Kit


Will certainly use this with my DCC wizard. :)

To create a Shakespearean insult roll 3d50 and combine one word from each of the three columns below, prefaced with "Thou":

Column 1  Column 2  Column 3
1 artless  base-court  apple-john 
2 bawdy  bat-fowling  baggage 
3 beslubbering  beef-witted  barnacle 
4 bootless  beetle-headed  bladder 
5 churlish  boil-brained  boar-pig 
6 cockered  clapper-clawed  bugbear 
7 clouted  clay-brained  bum-bailey 
8 craven  common-kissing  canker-blossom 
9 currish  crook-pated  clack-dish 
10 dankish  dismal-dreaming  clotpole 
11 dissembling  dizzy-eyed  coxcomb 
12 droning  doghearted  codpiece 
13 errant  dread-bolted  death-token 
14 fawning  earth-vexing  dewberry 
15 fobbing  elf-skinned  flap-dragon 
16 froward  fat-kidneyed  flax-wench 
17 frothy  fen-sucked  flirt-gill 
18 clocking  flap-mouthed  foot-licker 
19 goatish  fly-bitten  fustilarian 
20 gorbellied  folly-fallen  giglet
21 impertinent  fool-born  gudgeon 
22 infectious  full-gorged  haggard 
23 jarring  guts-griping  harpy
24 loggerheaded  half-faced  hedge-pig 
25 lumpish  hasty-witted  horn-beast 
26 mammering  hedge-born  hugger-mugger 
27 mangled  hell-hated  joithead 
28 mewling  idle-headed  lewdster 
29 paunchy  ill-breeding  lout
30 pribbling  ill-nurtured  maggot-pie 
31 puking  knotty-pated  malt-worm 
32 puny milk-livered  mammet
33 quailing  motley-minded  measie
34 rank onion-eyed  minnow 
35 reeky plume-plucked  miscreant 
36 roguish  pottle-deep  moldwarp 
37 ruttish  pox-marked  mumble-news 
38 saucy reeling-ripe  nut-hook 
39 spleeny  rough-hewn  pigeon-egg 
40 spongy  rude-growing  pignut
41 surly  rump-fed  puttock 
42 tottering  shard-borne  pumpion 
43 unmuzzled  sheep-biting  ratsbane 
44 vain spur-galled  scut
45 venomed  swag-bellied  skainsmate 
46 villainous  tardy-gaited  strumpet 
47 warped  tickle-brained  varlot
48 wayward  toad-spotted  vassal 
49 weedy unchin-snouted  whey-face 
50 yeasty weather-bitten wagtail



Thanks Joey Lindsey on G+ for digging this up.

EDIT: Download it here!

Friday, November 09, 2012

Metal Gods of Ur-Hadad - Session 3

Metal Gods of Ur-Hadad is a campaign played every Thursday on G+ Hangouts by Edgar Johnson and Adam Muszkiewicz using Dungeon Crawl Classics. We played our third sessions and finished exploring the Crypt of the Lizard King.

From my four original 0-level characters, a corn farmer, a dwarven miner, an urchin and a minstrel, only the minstrel survived and advanced to be a 1st level wizard.. The urchin died on the first session killed fighting against some bandits, the corn farmer died on the second session killed by a trap, and the dwarven miner died on the last session.

Helm of The Lizard King
Type: Helmet; AL C; Powers: (see below).
• If someone puts on this helm, it will bond closely and permanently to the person's head. The helm may be removed by magical means, but no mundane means short of decapitation will do so. 
• Wearer gains a 3 point bonus to for any task involving influence, leadership, or persuasion. 
• Grants the wearer the ability to find his or her way while afloat on water, and to detect currents and hazards like rocks, reefs, whirlpools or storms. 
• Unless the wearer is of chaotic alignment, he or she will lose 1 hit point per day unless the helm is removed. 

He was killed after trying the Helm of the Lizard King on since he was of lawful alignment and had only 1 hp left. Death by treasure! That was a first one. :)

And that's how my chaotic minstrel now become wizard inherited all the belongings of the dead 0-level characters, including the Helm, he's now wearing.

Session 3 - http://revdoctoredj.blogspot.com/2012/11/session-3-recap-metal-gods-of-ur-hadad.html

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